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Cocos2D Beginner

Ian Fan August 2012

Target:

Download Cocos2D library and run a project with Cocos2D template.



Sample Code:

https://github.com/IanFan/CcHelloWorld

 

 

Downloading Cocos2D

 

1. Go to Cocos2D official website

http://www.cocos2d-iphone.org/download



2. Download the latest stable version

3. Double-click the gzipped tar file to extract it.

Installing Cocos2D

 

1. Open terminal application.

( Finder -> Applications -> Utilities -> Terminal.app )​



2. Use cd command to change to the Cocos2D folder.

( type "cd [space]", then drag the Cocos2D folder into terminal to get the folder's path, and then press "enter" )

3. Type "sudo ./install-templates.sh" (don't loss the "." before "/") to install, and type the password when promoted.

( if your sh is not bash, try "sudo sh ./install-templates.sh" or "bash ./install-templates.sh -u" )

Building new Cocos2D project in Xcode

 

1. Open Xcode.

( need download Xcode SDK? https://developer.apple.com/devcenter/ios/index.action )​



2. Build new Cocos2D project.

( Xcode's menu -> File -> New Project, Select iOS template cocos2D vx.x, and choose cocos2d iOS )

( Type product name, for example "HelloWorld", then click "Next", and then click "Create" )

Running project in simulator

 

1. Click "Run" in Xcode.







 



 

Congratulations! You are running your first HelloWorld Cocos2D App in simulator!

Further Link:

 

1. Got questions? Join Official Cocos2D forum and ask: 

http://www.cocos2d-iphone.org/forum/

2. Official Beginner's guide: Install + Start empty project

​http://www.cocos2d-iphone.org/wiki/doku.php/prog_guide:lesson_1._install_test​

3. TheNewBoston's Tutorial: Downloading the Cocos2D Framework

​http://www.youtube.com/watch?v=pdVNahZb1PU

 

4. Bob Ueland's Tutorial: Introducing Cocos2D

http://bobueland.com/cocos2d/2011/introduction-to-cocos2d/

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